WebM Codec SDK
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Describes the decoder algorithm interface to applications. More...
Go to the source code of this file.
Data Structures | |
struct | vpx_codec_stream_info |
Stream properties. More... | |
struct | vpx_codec_dec_cfg |
Initialization Configurations. More... | |
Macros | |
#define | VPX_DECODER_ABI_VERSION |
Current ABI version number. | |
#define | VPX_CODEC_CAP_PUT_SLICE 0x10000 |
Decoder capabilities bitfield. More... | |
#define | VPX_CODEC_CAP_PUT_FRAME 0x20000 |
#define | VPX_CODEC_CAP_POSTPROC 0x40000 |
#define | VPX_CODEC_CAP_ERROR_CONCEALMENT 0x80000 |
Can conceal errors due to packet loss. | |
#define | VPX_CODEC_CAP_INPUT_FRAGMENTS 0x100000 |
Can receive encoded frames one fragment at a time. | |
#define | VPX_CODEC_CAP_FRAME_THREADING 0x200000 |
Initialization-time Feature Enabling. More... | |
#define | VPX_CODEC_CAP_EXTERNAL_FRAME_BUFFER 0x400000 |
#define | VPX_CODEC_USE_POSTPROC 0x10000 |
#define | VPX_CODEC_USE_ERROR_CONCEALMENT 0x20000 |
Conceal errors in decoded frames. | |
#define | VPX_CODEC_USE_INPUT_FRAGMENTS 0x40000 |
The input frame should be passed to the decoder one fragment at a time. | |
#define | VPX_CODEC_USE_FRAME_THREADING 0x80000 |
Enable frame-based multi-threading. | |
#define | vpx_codec_dec_init(ctx, iface, cfg, flags) vpx_codec_dec_init_ver(ctx, iface, cfg, flags, VPX_DECODER_ABI_VERSION) |
Convenience macro for vpx_codec_dec_init_ver() More... | |
Typedefs | |
typedef struct vpx_codec_stream_info | vpx_codec_stream_info_t |
Stream properties. More... | |
typedef struct vpx_codec_dec_cfg | vpx_codec_dec_cfg_t |
Initialization Configurations. More... | |
typedef void(* | vpx_codec_put_frame_cb_fn_t) (void *user_priv, const vpx_image_t *img) |
put frame callback prototype More... | |
typedef void(* | vpx_codec_put_slice_cb_fn_t) (void *user_priv, const vpx_image_t *img, const vpx_image_rect_t *valid, const vpx_image_rect_t *update) |
put slice callback prototype More... | |
Describes the decoder algorithm interface to applications.
This file describes the interface between an application and a video decoder algorithm.