use strict; use warnings; use Config; BEGIN { unless ($Config{useithreads}) { print "1..0 # SKIP your perl does not support ithreads\n"; exit 0; } } BEGIN { unless (eval { require threads }) { print "1..0 # SKIP threads.pm not installed\n"; exit 0; } } BEGIN { if ($ENV{DEVEL_GLOBALDESTRUCTION_PP_TEST}) { unshift @INC, sub { die 'no XS' if $_[1] eq 'Devel/GlobalDestruction/XS.pm'; }; } } BEGIN { package Test::Scope::Guard; sub new { my ($class, $code) = @_; bless [$code], $class; } sub DESTROY { my $self = shift; $self->[0]->() } } BEGIN { package Test::Thread::Clone; my @code; sub new { my ($class, $code) = @_; push @code, $code; bless [$code], $class; } sub CLONE { $_->() for @code } } use threads; use threads::shared; print "1..4\n"; our $had_error :shared; END { $? = $had_error||0 } sub ok ($$) { $had_error++, print "not " if !$_[0]; print "ok"; print " - $_[1]" if defined $_[1]; print "\n"; } # load it before spawning a thread, that's the whole point use Devel::GlobalDestruction; our $cloner = Test::Thread::Clone->new(sub { ok( ! in_global_destruction(), "CLONE is not GD" ); my $guard = Test::Scope::Guard->new(sub { ok( ! in_global_destruction(), "DESTROY during CLONE is not GD"); }); }); our $global = Test::Scope::Guard->new(sub { ok( in_global_destruction(), "Final cleanup object destruction properly in GD in " . (threads->tid ? 'thread' : 'main program') ); }); sub do_test { # just die so we don't need to deal with testcount skew unless ( ($_[0]||'') eq 'arg' ) { $had_error++; die "Argument passing failed!"; } # nothing really to do in here 1; } threads->create('do_test', 'arg')->join or $had_error++;